INEVITABLE
The Lord of the Rings: The Return of the King
IMDB
| Official site
dir.
Peter Jackson
starring: Viggo
Mortensen, Sean Astin, Elijah Wood
 |
| Take
me to your leader |
Even through its extravagance, indulgence and epic pacing,
there's hardly any moments when
The Lord of the
Rings: The Return of the King fails to enthrall
the viewer in its majesty, enthusiasm and overwhelming
motion. It's a film that has the momentum of two grand
films powering it on to its inevitable conclusion. The
faith built up in both the characters and in Peter Jackson,
the filmmaker, is such that there is no question of
failure on the battlefield or on the screen. It's a
coronation, bloated and self-important, with blaring
trumpets and an ocean of extras (computer-generated
or otherwise) and actors carrying nobility like forcefields
in every scene. It could be awful, but it isn't. It's
simply the third act to one of the great filmmaking
stories of all time.
If The Fellowship of the Ring had the novelty
of convincing us of the reality of Tolkein's Middle
Earth, and The Two Towers set the tone for
grim conflict, then The Return of the King
has inevitability. Inevitability because the books
are widely known; inevitability also because the actions
of the first two movies culminate in this grand conclusion.
Where the film ties up every thread (with Gollum,
with the Gondorian succession, with the journey of
the hobbits), it is tremendously successful. Where
it throws in new elements (the ghost army, the brooding
steward of Gondor, Denethor) it falls down. As a third
act, really, nothing new should be thrown in. The
third act is all about power and resolution and for
the most part, The Return of the King satisfies
this in thundering fashion.
The moment when The Return of the King began
to sing to me was when the catapults started throwing
rocks on the incredible towered city of Minas Tirith.
It was in this scene that the scale and power of computer
graphics met the imagination of Peter Jackson and
his designers. Here the awesome spectacle of dozens
of rock throwers towering over the legions of orcs
combines with the beauty and magnificence of Gondorian
capital; shortly to crash together symbolically in
one scene, technology vs art.
 |
| Crush
crumble and chomp |
In fact, this is the very metaphor Jackson and his
co-writers Philipa Boyens and Fran Walsh have been
driving. The dirty, metal-headed forces of Mordor
smashing at the gates of civilization and culture.
Incidentally, the same forces are at work in the filmmaking.
The number crunching needed from the army modelling
software Massive working in tandem with the creative
arts of the painters, sculptors and technicians who
built the arches, towers and gateways of the cities.
When the oliphants, trolls and fell beasts arrive
on the scene, you can't help but cheer as they tromp
their way through the masses of soldiers, bashing
in gates and throwing men hundreds of metres in the
air. It's gleeful fun made real by craftsmanship that
will be difficult to match again.
While the battle before the towers of Minas Tirith
occupies much of the film as Helms Deep did for The
Two Towers, the story of Frodo, Sam and the woeful
Gollum is more deftly balanced here. The Two Towers
suffered from having one too-many plot threads to
follow. The Return of the King is kinder
to the viewer, moving from the breathless and overwhelming
battle to the quieter but no less heroic adventures
of the small party - part of the charm of The
Fellowship of the Ring that the final installment
aproaches. The audience will be chattering on about
the encounter with the giant spider Shelob, but the
real success relies on the turns in character for
the three travellers. The final act begins with Gollum,
the most complex character of the previous film, showing
how the ring tragically warps the mind of the weak.
Frodo's character change is progressive throughout
the three films and he finally goes over the edge
here. His change is always expected, but the breakthrough
performance is from Sean Astin as the stalwart friend
Samwise Gamgee who displays heroism and faith to carry
Frodo forward. One of the successful resolutions is
Gollum's final role in the One Ring's dispensation.
 |
| Nasty
hobbitses |
Not so successful is the single-sided conflict. Yes,
you have the massive armies clashing. But all the
characters are on the side of the good. Saruman's
part was finished in The Two Towers (and
his scenes in the third movie kept for the extended
DVD edition). There are two new sub-characters introduced
on the side of evil (the orc commander and the Witch
King leader of the Nazgul black riders). But Sauron
remains the giant eye to be poked out and nothing
more. Without a personification of evil, the battles
are reduced to the humans vs the special effects.
They are glorious special effects for the most part,
but even these fall down without risk to raise the
stakes. One example of this is in the sudden employment
of the ghost army. Easily the weakest of the effects,
the arrival of the seemingly unstoppable spectres
punctures all feeling built up in the battle thus
far. Again, this is another example in film where
the heroes must resort to some magical solution to
win a battle. But then, it is a fantasy after all.
It is inevitable that amidst the clashing of steel
and groans of monsters that the multitudes of characters
we've come to know in the previous two movies are
lost somewhat. The same inevitability that makes victory
for the forces of good certain, also drives all the
characters to predictable ends. Their parts have already
been written in the previous chapters. You have to
accept the sparse footnotes for minor characters such
as Galadriel, Arwen and even for the fellowship characters
Legolas and Gimli. This because there is a long, drawn
out farewell for the major characters to come. Almost
twenty minutes of characters being crowned, saying
goodbye and exchanging deep glances can only be seen
as a final indulgence for a director who has devoted
years of toil to a masterwork. It is easily forgiven.